That is until BioShock, the famed spiritual successor to the series, released in 2007. The game's cliffhanger ending left plenty of room for a sequel, but a number of factors made it impossible, relegating the game to the status of a cult classic. So, it was up the player to figure out what was going on, then stop the threat from reaching Earth. Beyond it was a malevolent super-intelligent AI named SHODAN, who didn't have a very flattering opinions about humanity. By then, the crew of the space vessel had been either killed off or mutated into violent creatures. Like its predecessor, it was a sci-fi horror game where a player awakens from cryo-sleep with amnesia. System Shock 2 video game storytelling to a new level when it released in 1999. WARNING: This article contains major spoilers for Soma and the System Shock series.
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